🏰 CASTLE CRUSHER box3d 0.1.0 / wasm
--FPS -- ms/frame
THREADING
hardware threads--
crossOriginIsolated--
PHYSICS PROFILE (ms)
step (js)--
step (internal)--
├ pairs--
├ collide--
└ solve--
sync + render (js)--
WORLD
bodies / shapes--
contacts (awake)--
islands / tasks--
world memory--
SCENE SIZE
GAME
0%destroyed
Click to fire / Drag to orbit
A
0 % DESTROYED